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0.5.0-dev.28+293aff4
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orx
orx-camera
/
org.openrndr.extra.camera
/
OrbitalCamera
/
OrbitalCamera
Orbital
Camera
constructor
(
eye
:
Vector3
=
Vector3.ZERO
,
lookAt
:
Vector3
=
Vector3.UNIT_Z
,
fov
:
Double
=
90.0
,
near
:
Double
=
0.1
,
far
:
Double
=
1000.0
,
projectionType
:
ProjectionType
=
ProjectionType.PERSPECTIVE
)
(
source
)