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orx
orx-fx
/
org.openrndr.extra.fx.blend
/
BlendSpectral
Blend
Spectral
class
BlendSpectral
:
Filter2to1
(
source
)
Blend based on pigment simulation
Members
Constructors
Blend
Spectral
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constructor
(
)
Properties
clip
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var
clip
:
Boolean
delinearize
Output
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var
delinearizeOutput
:
Boolean
depth
Buffer
Out
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var
depthBufferOut
:
DepthBuffer
?
fill
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var
fill
:
Double
linearize
Input
A
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var
linearizeInputA
:
Boolean
linearize
Input
B
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var
linearizeInputB
:
Boolean
padding
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var
padding
:
Int
parameters
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open
val
parameters
:
MutableMap
<
String
,
Any
>
Functions
apply
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open
fun
apply
(
source
:
Array
<
ColorBuffer
>
,
target
:
Array
<
ColorBuffer
>
,
clip
:
Rectangle
?
)
fun
apply
(
source
:
Array
<
ColorBuffer
>
,
target
:
ColorBuffer
,
clip
:
Rectangle
?
)
fun
apply
(
source
:
Array
<
ColorBuffer
>
,
target
:
RenderTarget
,
clip
:
Rectangle
?
)
fun
apply
(
source
:
ColorBuffer
,
target
:
Array
<
ColorBuffer
>
,
clip
:
Rectangle
?
)
fun
apply
(
source
:
ColorBuffer
,
target
:
ColorBuffer
,
clip
:
Rectangle
?
)
fun
apply
(
source0
:
ColorBuffer
,
source1
:
ColorBuffer
,
target
:
ColorBuffer
,
clip
:
Rectangle
?
)
close
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open
override
fun
close
(
)
destroy
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open
fun
destroy
(
)
untrack
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fun
untrack
(
)