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orx
orx-fx
/
org.openrndr.extra.fx.blur
/
FrameBlur
Frame
Blur
class
FrameBlur
(
val
colorType
:
ColorType
=
ColorType.FLOAT16
)
:
Filter1to1
(
source
)
Members
Constructors
Frame
Blur
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constructor
(
colorType
:
ColorType
=
ColorType.FLOAT16
)
Properties
blend
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var
blend
:
Double
color
Type
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val
colorType
:
ColorType
depth
Buffer
Out
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var
depthBufferOut
:
DepthBuffer
?
padding
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var
padding
:
Int
parameters
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open
val
parameters
:
MutableMap
<
String
,
Any
>
pt
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val
pt
:
Passthrough
Functions
apply
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fun
apply
(
source
:
Array
<
ColorBuffer
>
,
target
:
ColorBuffer
,
clip
:
Rectangle
?
)
fun
apply
(
source
:
Array
<
ColorBuffer
>
,
target
:
RenderTarget
,
clip
:
Rectangle
?
)
fun
apply
(
source
:
ColorBuffer
,
target
:
Array
<
ColorBuffer
>
,
clip
:
Rectangle
?
)
fun
apply
(
source
:
ColorBuffer
,
target
:
ColorBuffer
,
clip
:
Rectangle
?
)
open
override
fun
apply
(
source
:
Array
<
ColorBuffer
>
,
target
:
Array
<
ColorBuffer
>
,
clip
:
Rectangle
?
)
close
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open
override
fun
close
(
)
destroy
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open
fun
destroy
(
)
untrack
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fun
untrack
(
)