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orx
orx-dnk3
/
org.openrndr.extra.dnk3
/
DirectionalLight
Directional
Light
class
DirectionalLight
(
var
direction
:
Vector3
=
-Vector3.UNIT_Z
,
var
shadows
:
Shadows
=
Shadows.None
)
:
Light
,
ShadowLight
(
source
)
Members
Constructors
Directional
Light
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constructor
(
direction
:
Vector3
=
-Vector3.UNIT_Z
,
shadows
:
Shadows
=
Shadows.None
)
Properties
color
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var
color
:
ColorRGBa
direction
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var
direction
:
Vector3
projection
Size
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var
projectionSize
:
Double
shadows
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open
override
var
shadows
:
Shadows
update
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var
update
:
(
)
->
Unit
?
user
Data
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var
userData
:
Any
?
Functions
hash
Code
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open
override
fun
hashCode
(
)
:
Int
projection
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open
override
fun
projection
(
renderTarget
:
RenderTarget
)
:
Matrix44
view
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open
fun
view
(
node
:
SceneNode
)
:
Matrix44