PointLight

class PointLight(var constantAttenuation: Double = 1.0, var linearAttenuation: Double = 0.0, var quadraticAttenuation: Double = 1.0) : Light(source)

Constructors

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constructor(constantAttenuation: Double = 1.0, linearAttenuation: Double = 0.0, quadraticAttenuation: Double = 1.0)

Properties

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var color: ColorRGBa
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Functions

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open override fun hashCode(): Int