boxMesh
fun boxMesh(width: Double = 1.0, height: Double = 1.0, depth: Double = 1.0, widthSegments: Int = 1, heightSegments: Int = 1, depthSegments: Int = 1, flipNormals: Boolean = false): VertexBuffer(source)
Returns a Box mesh
Return
A vertex buffer containing the triangles to render the 3D shape
Parameters
width
the width of the box
height
the height of the box
depth
the depth of the box
widthSegments
the number of segments along the x-axis
heightSegments
the number of segments along the z-axis
depthSegments
the number of segments along the y-axis
flipNormals
generates inside-out geometry if true