perlin

fun perlin(seed: Int, x: Double): Double(source)
inline fun perlin(seed: Int, x: Double, crossinline interpolator: (Double) -> Double): Double(source)
fun perlin(seed: Int, x: Double, y: Double): Double(source)
fun perlin(seed: Int, position: Vector2): Double(source)
inline fun perlin(seed: Int, x: Double, y: Double, crossinline interpolator: (Double) -> Double): Double(source)
inline fun perlin(seed: Int, x: Double, y: Double, z: Double, crossinline interpolator: (Double) -> Double = ::linear): Double(source)