NoiseBuilder

class NoiseBuilder : StyleParameters(source)

Constructors

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constructor()

Types

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inner class BlueNoiseBuilder
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inner class FBMBuilder
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inner class SimplexBuilder
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inner class WhiteNoiseBuilder

Properties

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open override var parameterTypes: ObservableHashmap<String, String>
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open override var parameterValues: MutableMap<String, Any>
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open override var textureBaseIndex: Int
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var transform: Matrix44

Functions

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fun build(): ShadeStyle
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fun fbm(builder: NoiseBuilder.FBMBuilder.() -> Unit)
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open fun <R : Any> Parameter(customName: String?, initialValue: R?): Parameter<R>
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open fun parameter(name: String, value: Array<ColorRGBa>)
open fun parameter(name: String, value: Array<Matrix33>)
open fun parameter(name: String, value: Array<Matrix44>)
open fun parameter(name: String, value: Array<Vector2>)
open fun parameter(name: String, value: Array<Vector3>)
open fun parameter(name: String, value: Array<Vector4>)
open fun parameter(name: String, value: Boolean)
open fun parameter(name: String, value: Double)
open fun parameter(name: String, value: DoubleArray)
open fun parameter(name: String, value: Float)
open fun parameter(name: String, value: Int)
open fun parameter(name: String, value: IntArray)
open fun parameter(name: String, value: ColorRGBa)
open fun parameter(name: String, value: ArrayCubemap)
open fun parameter(name: String, value: ArrayTexture)
open fun parameter(name: String, value: BufferTexture)
open fun parameter(name: String, value: ColorBuffer)
open fun parameter(name: String, value: Cubemap)
open fun parameter(name: String, value: DepthBuffer)
open fun parameter(name: String, value: VolumeTexture)
open fun parameter(name: String, value: BooleanVector2)
open fun parameter(name: String, value: BooleanVector3)
open fun parameter(name: String, value: BooleanVector4)
open fun parameter(name: String, value: IntVector2)
open fun parameter(name: String, value: IntVector3)
open fun parameter(name: String, value: IntVector4)
open fun parameter(name: String, value: Matrix33)
open fun parameter(name: String, value: Matrix44)
open fun parameter(name: String, value: Vector2)
open fun parameter(name: String, value: Vector3)
open fun parameter(name: String, value: Vector4)
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