ColormapPhraseBook
Colormaps represent a class of functions taking a value in the range 0.0..1.0
and returning particular RGB color values. Colormaps can be used in data visualization for representing additional information/dimension of the data e.g:
depth
elevation
heat
Note: the ShaderPhrase GLSL functions gathered in this ShaderPhraseBook also have respective Kotlin implementations.
See also
Properties
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A function used internally by spectralZucconi6.
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Accurate spectral colormap developed by Alan Zucconi.
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Polynomial approximation in GLSL for the Turbo colormap.