ColormapPhraseBook

Colormaps represent a class of functions taking a value in the range 0.0..1.0 and returning particular RGB color values. Colormaps can be used in data visualization for representing additional information/dimension of the data e.g:

  • depth

  • elevation

  • heat

Note: the ShaderPhrase GLSL functions gathered in this ShaderPhraseBook also have respective Kotlin implementations.

See also

Properties

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expect val bookId: String
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A function used internally by spectralZucconi6.

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Accurate spectral colormap developed by Alan Zucconi.

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Polynomial approximation in GLSL for the Turbo colormap.

Functions

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expect fun register()