SpectralZucconiColormap

Maps values of the RED color channel to natural light dispersion spectrum as described by Alan Zucconi in the Improving the Rainbow article.

See also

Constructors

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constructor()

Properties

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var depthBufferOut: DepthBuffer?
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Functions

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open fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle?)
fun apply(source: Array<ColorBuffer>, target: ColorBuffer, clip: Rectangle?)
fun apply(source: Array<ColorBuffer>, target: RenderTarget, clip: Rectangle?)
fun apply(source: ColorBuffer, target: Array<ColorBuffer>, clip: Rectangle?)
fun apply(source: ColorBuffer, target: ColorBuffer, clip: Rectangle?)
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open override fun close()
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open fun destroy()
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fun untrack()