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orx
orx-jumpflood
/
org.openrndr.extra.jumpfill.fx
/
StraightSkeleton
Straight
Skeleton
class
StraightSkeleton
:
Filter
(
source
)
Members
Constructors
Straight
Skeleton
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constructor
(
)
Properties
angle
Threshold
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var
angleThreshold
:
Double
background
Color
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var
backgroundColor
:
ColorRGBa
depth
Buffer
Out
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var
depthBufferOut
:
DepthBuffer
?
distance
Scale
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var
distanceScale
:
Double
foreground
Color
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var
foregroundColor
:
ColorRGBa
padding
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var
padding
:
Int
parameters
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open
val
parameters
:
MutableMap
<
String
,
Any
>
skeleton
Color
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var
skeletonColor
:
ColorRGBa
threshold
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var
threshold
:
Double
Functions
apply
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fun
apply
(
source
:
Array
<
ColorBuffer
>
,
target
:
ColorBuffer
,
clip
:
Rectangle
?
)
fun
apply
(
source
:
Array
<
ColorBuffer
>
,
target
:
RenderTarget
,
clip
:
Rectangle
?
)
fun
apply
(
source
:
ColorBuffer
,
target
:
Array
<
ColorBuffer
>
,
clip
:
Rectangle
?
)
fun
apply
(
source
:
ColorBuffer
,
target
:
ColorBuffer
,
clip
:
Rectangle
?
)
open
override
fun
apply
(
source
:
Array
<
ColorBuffer
>
,
target
:
Array
<
ColorBuffer
>
,
clip
:
Rectangle
?
)
close
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open
override
fun
close
(
)
destroy
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open
fun
destroy
(
)
untrack
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fun
untrack
(
)