toColorBuffer

fun GrayU8.toColorBuffer(): ColorBuffer(source)
fun GrayF32.toColorBuffer(): ColorBuffer(source)
fun Planar<GrayU8>.toColorBuffer(): ColorBuffer(source)
@JvmName(name = "grayF32ToColorBuffer")
fun Planar<GrayF32>.toColorBuffer(): ColorBuffer(source)
fun ImageFlow.toColorBuffer(): ColorBuffer(source)