IrradianceDebugMaterial

Constructors

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constructor()

Properties

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open override var doubleSided: Boolean
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open override val fragmentID: Int = 0
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open override val name: String? = null
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open override var transparent: Boolean

Functions

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open override fun applyToShadeStyle(context: MaterialContext, shadeStyle: ShadeStyle)
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open operator override fun equals(other: Any?): Boolean
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open override fun generateShadeStyle(context: MaterialContext, primitiveContext: PrimitiveContext): ShadeStyle
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open override fun hashCode(): Int