MaterialContext
data class MaterialContext(val pass: RenderPass, val lights: List<NodeContent<Light>>, val fogs: List<NodeContent<Fog>>, val shadowMaps: Map<ShadowLight, RenderTarget>, val meshCubemaps: Map<Mesh, Cubemap>, val irradianceProbeCount: Int)(source)
Constructors
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constructor(pass: RenderPass, lights: List<NodeContent<Light>>, fogs: List<NodeContent<Fog>>, shadowMaps: Map<ShadowLight, RenderTarget>, meshCubemaps: Map<Mesh, Cubemap>, irradianceProbeCount: Int)