MutableVertexData
constructor(positions: MutableList<Vector3> = mutableListOf(), textureCoords: MutableList<Vector2> = mutableListOf(), colors: MutableList<ColorRGBa> = mutableListOf(), normals: MutableList<Vector3> = mutableListOf(), tangents: MutableList<Vector3> = mutableListOf(), bitangents: MutableList<Vector3> = mutableListOf())(source)
Creates a MutableVertexData object with optional initial data provided as mutable lists for positions, texture coordinates, colors, normals, tangents, and bitangents.