RectifiedPath3D
class RectifiedPath3D(contour: Path3D, distanceTolerance: Double = 0.5, lengthScale: Double = 1.0) : RectifiedPath<Vector3> (source)
Functions
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Computes an inverse rectified t-value for the given normalized t
parameter. This method determines the original parameter space value from a rectified (uniformly distributed) parameter space value.
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Produces a blended 3D path by mixing two rectified paths using a custom blending function.
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computes a rectified t-value for originalPath
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Split for blending with other