point
Computes a Point by interpolating vertex attributes from a 3D polygon using barycentric coordinates.
Return
A Point containing interpolated vertex attributes including position, texture coordinates, color, normal, tangent, and bitangent.
Parameters
vertexData
The vertex data containing positions, texture coordinates, colors, normals, tangents, and bitangents.
barycentric
The barycentric coordinates used to interpolate the vertex attributes.