Random
Properties
Functions
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fun fbm(position: Vector2, noiseFun: (Int, Double, Double) -> Double, type: Random.Fractal = Fractal.FBM, octaves: Int = 8, lacunarity: Double = 0.5, gain: Double = 0.5): Double
fun fbm(position: Vector3, noiseFun: (Int, Double, Double, Double) -> Double, type: Random.Fractal = Fractal.FBM, octaves: Int = 8, lacunarity: Double = 0.5, gain: Double = 0.5): Double
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fun <T> pick(coll: Collection<T>, compareAgainst: Collection<T> = listOf(), count: Int): MutableList<T>
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